The possible uses of game technology and virtual reality applications are manifold in the automotive sector. The BMW Group, the first automotive company together with Epic Games to define and structure an enterprise licence for the industrial use of Unreal Engine, designed a self-developed mixed reality system. This is consistently used and expanded in vehicle development. The BMW iX is the first car that has been developed using the game engine we modified for our purposes. BMW’s use of Unreal Engine is invaluable, especially in the strategic innovation fields. You can very quickly create 3D renderings, for example, that take account of light effects and light reflections on different materials, among other things. But most importantly, it allows the functional and user experience to be brought to life and implemented in real time at a very early development stage. These advantages led to the early development of the technology into a global platform.
New MAN series: TGS 8x4
Fresh technology and fresh looks for the products of the Bavarian commercial vehicle specialist MAN.
The BMW Group is putting circular economy and sustainable urban mobility at the centre of its presence at the 2021 IAA Mobility. At the motor show, the company is consistently demonstrating its sustainability and CO2 targets as well as its concrete measures and concepts to achieve these goals. The BMW Group is increasing the pace of its efforts to combat climate change. Looking ahead to the introduction of the Neue Klasse, the company is further strengthening its self-defined objectives, announced in summer last year, to significantly reduce CO2 emissions, whilst also committing itself to a clear course that supports the 1.5 degree target for the limitation of global warming. The Neue Klasse will also see the BMW Group hugely increase its use of secondary materials with a firm focus on the principles of the circular economy, whilst also promoting better framework conditions for establishing a market for secondary materials.
With the new Megane E-TECH Electric, Renault presents the first representative of a completely new generation of electric vehicles. The dynamically designed model based on the newly developed CMF-EV platform combines all of Renault's expertise as a pioneer of affordable electromobility that is suitable for everyday use. A range of up to 470 kilometers in the WLTP test cycle, the slimmest battery on the market at 11.0 centimeters and the largest info display area in a vehicle in the compact class are just a few of the highlights with which the Megane E-TECH Electric Redefined the limits for battery electric vehicles. With its multitude of innovations, the Renault Megane E-TECH Electric embodies the "Nouvelle Vague" from Renault, in English "New Wave", a product offensive with which the brand is driving the transformation to an integral mobility provider and operator of a fully networked ecosystem for electromobility . Renault offers the electric model in two power levels with 96 kW/131 hp and 160 kW/218 hp. The battery is also available in two capacity levels: 40 kWh and 60 kWh. The batteries can be "filled up" with a wide range of charging capacities and amperages, including, depending on the version, DC fast charging stations with up to 130 kW.